🇪🇸 ESPAÑOL

Un juego de plataformas arcade rápido y minimalista.

Corre hacia la derecha antes de que el tiempo se acabe, falla, vuelve a intentarlo y sigue avanzando.

No hay historia. No hay finales. Solo tú, el tiempo y hasta dónde eres capaz de llegar.

Esto es una beta. Puede tener errores… o no. Juega en el navegador, con sonido activado y sin prisa (no creo).


Controles

  • AD — Moverse

  • Shift — Correr

  • Espacio — Saltar  (puedes regular el salto si mantienes o sueltas la tecla)

  • R — Reiniciar el nivel

Mecánicas

  • Puedes rebotar en las paredes saltando contra ellas.

  • Puedes agarrarte al borde de las plataformas.

  • Si pulsas A repetidamente mientras te encuentras pegado a una pared, descenderás más rápido.
  • Si pulsas A mientras te agarras a un borde, podrás soltarte para seguir descendiendo.



🇺🇸 ENGLISH

A fast-paced, minimalist arcade platformer

A fast-paced, minimalist arcade platformer. Run to the right before time runs out, fail, try again, and keep moving forward. 

No story.

 No endings.

 Just you, the clock, and how far you can go. 

This is a beta. It might have bugs… or not.

 Play in your browser, sound on, and don't rush (I doubt you can)


Controls

  • AD — Move

  • Shift — Run

  • Space — Jump (you can control the jump height by holding or releasing the key)

  • R — Restart level

Mechanics

  • You can wall jump by jumping against walls.

  • You can grab the edge of platforms.

  • If you press A repeatedly while stuck to a wall, you will descend faster.

  • If you press A while you're grabbing an edge, you can let go to continue descending.


Comments

Log in with itch.io to leave a comment.

level 7 is kinda broken :/ The first obstacles softlock the player sometimes

Thanks for the feedback! As mentioned in the description, you can control the height of your jump by holding or releasing the space bar. This should help you get past those obstacles without getting stuck.

(1 edit)

I don’t know how to better explain it without a video but i was doing just that and the player physically can’t move in some situations even though im clearly on the ground past the first ground obstacle. I’ve played many platformers before so I’m very familiar with variable jump height. Also the player slides extremely slow down the wall even if I pull away from it in that scenario. I assume it’s because I get caught in between two wall slides since the obstacles are so close together 

(+1)

I had already found that issue. I’ll be updating the game soon to fix several problems, and that will be one of the first ones. Thank you very much for your comment.